Overall visually, I am very satisfied with how this stage looks. The lush greens and dirt browns along with the blue outer space background gives this stage a really good appearance and easy on the eyes. I was already a big fan of Smash 4's color decision for more primary colors but this in my opinion takes it to the next level and it comes out gorgeous.
I'm hoping that this stage will have no hazards (unless you call the gravity gimmick a hazard, ha). One of the things I feel Smash Brothers has too much of is hazards in it's stages, mostly damaging hazards and not camera rotation though that can be very annoying too. Sakurai seems dead set ever since the very first game in the Smash Brothers series on incorporating hazards into stages when some don't really need them and in my honest opinion this stage already has enough going on to where it doesn't need any. Talking for the competitive scene, I'm already 99% sure this stage will not be tourney legal due to the walk off ledges and the gravity gimmick.
One thing that, I'm sure I am not alone on, is being very curious on how exactly the stages gravity gimmick will work. Yeah, it's pretty obvious that you will be bound to the large planet's center of gravity we see the characters standing on and being effected by but what about small planets that drift close by? See that 2nd larger gray planet on the far right edge of the image? Perhaps you will snap to a smaller planet's gravity if you jump close enough. This could, for this stage, change the KO "game" in terms of not getting the KO due to gravity on not only the largest planet but smaller planets helping your opponents DI out of their certain death way more then usual. Until then, I'm half for the gravity idea and the other half of me is worried about if it will be implemented precisely.
From this image, it may very well be just a different time of the cycle from rotating, but this seems to for the moment disprove that theory. The trees are seen in roughly the same general area that you can see them in the first image while props in the background are either not where they were seen in the first image or there's something new floating in the background. This leads me to believe for the moment that, actually, the main stage will be completely stationary and there will be planets and other obstacles slowly floating overhead to cause ruckus, especially if they some or most of them have their own center of gravity.
Onto the rim lighting again, take a look at this screenshot from a couple of months back for a comparison:
That's all I have to say for Friday's update. Tune in over the course of next week, long as there is something worthy of commenting about, for more of my input on various things shown in Sakurai's "Pic of the Day" screenshots.